Top 7 Electronic Arts Competitors & Alternatives in 2025
Updated onFind more companies like Electronic Arts. We've shortlisted leading alternatives and mapped their strengths, pricing, and go-to-market focus.

Electronic Arts is a major American video game developer and publisher that creates, markets, and services large-scale interactive entertainment franchises across consoles, PC and mobile (examples include EA SPORTS FC, Madden, Battlefield, The Sims, and Apex Legends).
Starts at $5.99 / monthly
Competitors
#1
Activision Blizzard
Activision Blizzard is a major American video game publisher and developer—home to franchises such as Call of Duty, Warcraft, Diablo, Overwatch and Candy Crush—and (as of October 13, 2023) operates under Microsoft Gaming.
- #2
Ubisoft
French multinational video game publisher and developer best known for franchises like Assassin's Creed, Far Cry, Tom Clancy’s series, and for offering the Ubisoft+ subscription service.
Starts at $7.99 / monthly
#3
Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc. is an American video game holding company that develops, publishes, and markets interactive entertainment worldwide through labels including Rockstar Games, 2K, and Zynga.
- #4
Epic Games Store
Best for consumersEpic Games' digital storefront focused on video games and game-related content, known for direct publisher deals and curated PC/console game distribution.
- #5
Square Enix
Square Enix is a Japanese multinational entertainment company that develops, publishes, and distributes video games and related content across digital entertainment, amusement, publishing, and merchandising businesses.
#6
Sega Corporation
Japanese multinational entertainment company that develops and publishes video games, produces arcade and amusement machines, and manages related media, toys, and consumer products.
- #7Est. 1889 • 1k+ employees • Public (TYO:7974)
Nintendo
Best for consumersMajor consumer games and hardware company whose Switch family (including the Switch OLED) competes for handheld gaming time and market share.
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